But he might have turned convective slider, maybe terrain effects, or turbulence slider, maybe even adjusted atmosphere scales? (IIRC at least atmosphere stability and turbulence is set to lowest interpretation to make it easier to fly) - unless these are what's default for AW settings.Ī lot of things aren't turned up or enabled e.g. He doesn't seem to have found all the advanced settings for AW, or the environment settings dialog. Unlike a lot of newcomers the person making this video seems to have found at least the advanced weather engine option, and also had a very quick look at the rendering settings dialog. I found just this video from a newcomer to FG I think, while taking a look at flightgear youtube results over last month for any development vids for the newsletter (the create next newsletter link seems bugged on wiki right now). This is Erik's agriculture regional definition improvements, and random objects update (including things like silos/farm-buildings):Ģ020.3.7 is very close to being ready to go live AIUI.Įrik wrote in Sat 2:23 pm:It's almost unbelievable how far FligthGear has come lately. The good thing is if FG is CPU bound graphics settings that are mostly GPU only can be turned right up including AA and transparency AAįG looks fantastic on the rc build. V12 found increasing OSG_NUM_DATABASE_THREADS on a 8 core Ryzen helped with loading only, but it was unstable. It's not worth upgrading hardware until after WS 3.0 comes out (and hardware will be faster by then, as well as being less expensive due to the pandemic). You can leave buildings on, and try turning off folders for pylons, random scenery objects, roads in order of importance for the flight to see if it helps. Buildings are mostly in the new instanced format, except for the large buildings in city centers. The main issue is the objects in the old OSM2City format. The bottleneck is the CPU with this OSM2City rollout, even on Erik's faster 750. There is a section on performance tips in the wiki page above. I seem to be missing some building textures though - any tips for good graphics settings? I have multithreading set to 'Automatic'. It's far from the usual arcade game, though, and you should expect to spend some time learning the basics before you'll get the most from FlightGear.Tom_nl wrote in Mon 12:51 pm.this is on quad core i7 2014 MacBook Pro with 2GB GeForce 750M graphics). Verdict:Īn attractive simulator with quality graphics, realistic scenery and accurate flight dynamics. This can be almost as tricky as it is in real life, as you must locate the correct runway, follow the approach lighting and take account of changing runway elevation (you didn't think they were all flat - did you?) It's far from easy, but once you begin to master the program, it's very rewarding: you'll feel like you've really learned to fly. This is even lit up realistically at night, with cities glowing brightly and headlights visible on roads, helping you follow landmarks to reach your destination.Īnd then, of course, you'll have to land. The scenery also includes major lakes, rivers, roads, railways, cities and more. If you've chosen a long distance trip then the flight could take a while, but there's plenty to enjoy along the way. Not sure where you're going? There's plenty of choice - the full scenery set (which requires more than our starter download) covers more than 20,000 real world airports. Once in the air you'll encounter realistic weather, and an accurate sky model where the sun, moon and stars are all positioned correctly according to your location. Like learning how to take off, for instance, by mastering fully operational 3D cockpits of a wide range of aircraft, from the 1903 Wright Flyer, to various light aircraft, a Boeing 747, Airbus A320 and more. Give it a try, though, and you'll find this amazing open-source project has plenty of challenges. After all, there are no dogfights here, no precision bombing raids, no infantry support missions. If you've only ever played flight simulators in their basic, combat form, then FlightGear might at first seem a little tame.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |